201 RR Game Development with Andrea Magnorsky

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    Thank you RailsClips Kickstarter Backers!

     

    02:27 – Andrea Magnorsky Introduction

    02:56 – “What Game Developers Know That Business Devs Can Benefit From”

    • Going From Enterprise => Professional Game Dev

    08:28 – Curiosity and Motivation

    09:10 – Is game development more approachable than in the past?

    10:12 – Learning New Skills and Coding Practices to Write Games

    • Unlearning to Be Clean
    • Game Loop
    • Levels of Code:
      • Low-Level Code
      • Intermediate Layer
      • Scripts and Game Play

    15:45 – Performance and Iterations

    20:45 – Making Games Inviting

    • FUN

    23:11 – Techniques to Cope with State

    24:16 – Releasing and Deadlines (Business Issues Between Developers and Management)

    28:30 – Testing

    30:45 – Writing Aspects of Games (Stories, Artwork, etc.)

    32:22 – Why F#?

    38:44 – Pair Programming or Agile Techniques in Game Dev?

    • “Stupid Courage/Bravery”

    42:22 – Teaching Game Development (Game Jams)

    44:39 – Onikira: Demon Killer

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